Toggles whether the mouse movement moves ship or rotates the camera. While pressing left mouse button, moves camera to look around. Toggles whether the movement keys move or look. (Useful for incapacitating a NPC character for capture.Ĭauses the game to pause, or restart if there is time left in your pause counter.Ĭauses your camera to come back to the forward facing position, useful if you have 'mouse looked' in a different direction to 'reset' the camera view.Įach click moves you through the different camera positions.Įnables the mouse to look around by holding down and dragging the mouse to what you want to see. If only one weapon is in a slot, toggles between Fist Fighting and the Weapon. Toggles Follow Target, to make it an active key, or non-active key.Īllows your character, who can have two weapons to switch between them. While pressing a movement key, like forward, causes your character to move in that direction quickly, like running.Ĭauses your character to make a roll, then pop up onto their feet.Īfter selecting a target character, causes you to follow it. While pressing a movement key, like forward, causes your character to move in that direction smoothly, like walking. Same as forward, but without needing to continuously hold the key down.Įnables your character to jump over objects, low walls, or on top of low objects. Rotates your character Left (counterclockwise) Strafe Right, In other words, move to the right sideways Strafe Left, In other words, move to the left sideways With Walk or Run key pressed will cause you to move forward with that action. Ground Movement & Camera Movement & Camera Key Binds There is also a List of console commands.
The files can then be loaded into your console to have greater customization and combinations.
Guide: Keybinds (a scripting guide): learn to create, save and load keybind scripting files. After learning about in-game keybinding from this article advanced skills are available at the following link.